![]() The game will walk you through the first bits with your hand held tightly through every level, since each one has its own mechanics, but they can always be skipped at any time. Things are much more dynamic here in terms of the actual rhythms that get tested, often with minimal reaction time. Gameplay is firmly rhythm-based, but not in that “click the colored spots as they scroll along” fashion. If you're unfamiliar, the game is just as easy to jump into either way. Its sequel has arrived in the form of Rhythm Heaven Fever, and for all intents and purposes, it's more of the first game but with slicker presentation, being on a console instead of a handheld. It was crazy and weird, had flashy presentation with a Warioware vibe, and proved to be quite an engaging and original title in the genre. ![]() Fans of rhythm games who have grown just as tired as everyone else of the generic instrument-based fare of recent days may have paid attention when a bizarre DS title called Rhythm Heaven came out some while back. ![]()
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